ok that data looks more like it... i wont even refer to the previous thread but it looks like you are getting there. the loaded rpm seens pretty high at 39k with a feigao, be careful so you dont waste the bearings. also watch out in "proping up" when allready pulling 108 amps. instead of proping up you might want to start reading up on working props. by detounging a prop properlly you can decrease the amps and increase the speed. your set-up would probablly like a detounged x642 alot better than that grimm prop... keep going and learning, boats are alot different than any other RC vehicle, the amperage is high and every MPH is expensive..
Delta force build
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ok that data looks more like it... i wont even refer to the previous thread but it looks like you are getting there. the loaded rpm seens pretty high at 39k with a feigao, be careful so you dont waste the bearings. also watch out in "proping up" when allready pulling 108 amps. instead of proping up you might want to start reading up on working props. by detounging a prop properlly you can decrease the amps and increase the speed. your set-up would probablly like a detounged x642 alot better than that grimm prop... keep going and learning, boats are alot different than any other RC vehicle, the amperage is high and every MPH is expensive..Comment
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it is a 2 pole motor. what you need to look at is the rpm during playback (set up a guage on the display instead of just numric rpm). if you were draging a leaf or something that will raise the amperage also. a 120 amp esc should be plenty, that motor should be peaking out around 90 if all is set right. is the boat running wet (nose heavy)? that will creat high amp draw and excess heat. try and get a video and your exact set-up and i can help you out. you should be getting low to mid 40's on that set-up. be careful, a bigger prop isnt always the answer, that is how you smoke esc's. sometimes a smaller prop actually spins faster creating lower amperage and higher speed. if you have one try the 437-3 that is a kick ass prop on that hull. with a ammo 2300kv on 4s with a 120 esc i was getting around 45mph in a DF 26 copy.see my fleet: http://forums.offshoreelectrics.com/...hp?albumid=294
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it is a 2 pole motor. what you need to look at is the rpm during playback (set up a guage on the display instead of just numric rpm). if you were draging a leaf or something that will raise the amperage also. a 120 amp esc should be plenty, that motor should be peaking out around 90 if all is set right. is the boat running wet (nose heavy)? that will creat high amp draw and excess heat. try and get a video and your exact set-up and i can help you out. you should be getting low to mid 40's on that set-up. be careful, a bigger prop isnt always the answer, that is how you smoke esc's. sometimes a smaller prop actually spins faster creating lower amperage and higher speed. if you have one try the 437-3 that is a kick ass prop on that hull. with a ammo 2300kv on 4s with a 120 esc i was getting around 45mph in a DF 26 copy.Comment
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it is a 2 pole motor. what you need to look at is the rpm during playback (set up a guage on the display instead of just numric rpm). if you were draging a leaf or something that will raise the amperage also. a 120 amp esc should be plenty, that motor should be peaking out around 90 if all is set right. is the boat running wet (nose heavy)? that will creat high amp draw and excess heat. try and get a video and your exact set-up and i can help you out. you should be getting low to mid 40's on that set-up. be careful, a bigger prop isnt always the answer, that is how you smoke esc's. sometimes a smaller prop actually spins faster creating lower amperage and higher speed. if you have one try the 437-3 that is a kick ass prop on that hull. with a ammo 2300kv on 4s with a 120 esc i was getting around 45mph in a DF 26 copy.Comment
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COG (center of gravity) should be right around 30% of the hulls legnth. make sure to get that right. start with the strut flat with the bottom. read some of the previous threads on this hull and it will help alot. here you can see pictures of one of my old ones.
http://forums.offshoreelectrics.com/...ad.php?t=11912see my fleet: http://forums.offshoreelectrics.com/...hp?albumid=294
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COG (center of gravity) should be right around 30% of the hulls legnth. make sure to get that right. start with the strut flat with the bottom. read some of the previous threads on this hull and it will help alot. here you can see pictures of one of my old ones.
http://forums.offshoreelectrics.com/...ad.php?t=11912Comment
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try and move the weight back to 8.5", 30% is on the max side (actually want between 27 & 30%). as far as lift from the rudders i feel you might not be getting extra lift but just the oppisite. i have never used duals but i do know that if one rudder is to long it creates drag, lowering the rear. run the strut or stinger flat at first. try getting more lift from the trim tabs, angle them down 1% at a time. the basic principal is that the strut is used to raise or lower the front of the boat while the trim tabs raise the rear by creating lift. torque roll has never been a problem. how long are the rudders (below the lowest part of the hull)? you may consider taking one of the rudder blades off just as a test, i know you like the look and cooling but just test it without one. if it handles better and you still want to try 2 they might need to be shorter so they create less dragsee my fleet: http://forums.offshoreelectrics.com/...hp?albumid=294
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I just went and did that set it at 8.25 witch is even closer to the 27%. i have my battery's Velcro-ed in so they are movable. Rudders are only 1 3/4 below the bottom of the trans. I can not remember but i think negative caster on the rudder will give it lift. i have not messed with rudder caster yet. I am not too concerned about top speed just need the boat to accelerated fast out of the corners. so i am not worried about the extra drag of the rudders its really not going to make that much a differences. its like taking one knife and running it through the water and then taking two you really can not tell the difference at low speed. My next build i am going to do twin screws and no rudders. the only drag it will have is just the props. This build will be for top speed i want to brake the 100mph barrier it should be fun.Comment
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Rudder angle really only gives lift or drives the nose down when you're turning, going straight (unless you need decent rudder deflection to go straight) it won't really do anything.
I'd say the RPM reading is definitely off, since it would need 17.3v to hit that RPM with a 2300kv motor. If the problem was that it was set to 3 poles, then your true RPM is more like 26578, which seems a bit low for a 2300kv motor. You should be getting around 35k unloaded, dropping 8000rpm under load seems a bit much. I'd try a touch smaller prop and see if unloading the motor a bit gives you any more speed.
Just noticed the low pack voltage, that's pretty low (3.32v/cell), if you weren't hitting the LVC then you might need higher C batteries to keep the current and voltage up.
Question on the eagle tree stuff, how does it not get a longitude or latitude fix, but can record a speed? Seems like a bug in the software, or is it just a setting?Light travels faster than sound, so people may appear to be bright until you hear them speak.Comment
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Rudder angle really only gives lift or drives the nose down when you're turning, going straight (unless you need decent rudder deflection to go straight) it won't really do anything.
I'd say the RPM reading is definitely off, since it would need 17.3v to hit that RPM with a 2300kv motor. If the problem was that it was set to 3 poles, then your true RPM is more like 26578, which seems a bit low for a 2300kv motor. You should be getting around 35k unloaded, dropping 8000rpm under load seems a bit much. I'd try a touch smaller prop and see if unloading the motor a bit gives you any more speed.
Just noticed the low pack voltage, that's pretty low (3.32v/cell), if you weren't hitting the LVC then you might need higher C batteries to keep the current and voltage up.
Question on the eagle tree stuff, how does it not get a longitude or latitude fix, but can record a speed? Seems like a bug in the software, or is it just a setting?Comment
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