I realize all hulls and builds are different, with that said is there speed that crash damage starts to increase?
When I say crashing I mean blowovers, and flips, not crashing into something.
I have fliped my Revolt without damage a few time's because the fastest it has gone is 48 mph. I dont believe it is fast enough to be damaged by a flip (or blowover).
Is there a "rule of thumb" as to when a flip will usually result in damage?
I am guessing the magic number is around 60. Slower than that you are probably safe, faster than 60 is carnage.
What do you guys think?
Thanks for you time,
varoom
When I say crashing I mean blowovers, and flips, not crashing into something.
I have fliped my Revolt without damage a few time's because the fastest it has gone is 48 mph. I dont believe it is fast enough to be damaged by a flip (or blowover).
Is there a "rule of thumb" as to when a flip will usually result in damage?
I am guessing the magic number is around 60. Slower than that you are probably safe, faster than 60 is carnage.
What do you guys think?
Thanks for you time,
varoom
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